Inventory System Demo Unity 6
Intermediate-Level Inventory System Demo developed in Unity 6
This is a demonstration of an intermediate to advanced inventory system developed in Unity 6, using Scriptable Objects, Enums, Abstract Classes, Interfaces, C# Events, Linq, and more.
I plan to create a series of tutorials to show the step-by-step process of building this inventory system in Unity.
Watch the video on YouTube here:
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