Intermediate-Level Inventory System Demo developed in Unity 6

This is a demonstration of an intermediate to advanced inventory system developed in Unity 6, using Scriptable Objects, Enums, Abstract Classes, Interfaces, C# Events, Linq, and more.

I plan to create a series of tutorials to show the step-by-step process of building this inventory system in Unity.

Watch the video on YouTube here:


Published 3 days ago
StatusReleased
PlatformsHTML5
Authorjadsa
GenreEducational
Made withUnity
Tags2D, inventory, inventorysystem, Pixel Art, Top-Down, Unity

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